sábado, 9 de junio de 2012

Crytek and Jaffe Embrace the Free to Play Business Model

Crytek and Jaffe Embrace the Free to Play Business Model

Free-to-play games are the future of online gaming, free games in which the business is to sell special items, without which it is very difficult to progress. even impossible. This model is working  on both PC and mobile. Further, that a giant like EA board the ship, with versions F2P (free-to-play) for Battlefield and Need for Speed, says a lot. Today, the CEO of Crytek, Cevat Yerli, told Videogamer that "now we are in a transitional phase in the company, from packaged games to experience completely free-to-play"."What this implies is that our future, all new games that are working as well as new projects, new platforms and technology, are designed on the concept of free-to-play online with high quality development ". Usually, this type of games usually has a visual aspect lower than we usually see in the AAA, however, just watching Warface let us know that these Ukrainians are serious. "Clearly in Warface, our goal is to ensure the best quality", "this means budgets of between 10 and 30 million dollars."Crytek once their current contracts end with the traditional products on hand, the study will produce only F2P titles, turning around its new social gaming platform, GFACE. A risky move? Tell that to David Jaffe, designer of God of War and Twisted Metal, which has also embraced the concept of F2P. In an interview at E3, told GamesIndustry International was working on a free shooter... however he also said...
"I like to be instantaneous, that the entry barrier is very small or absent or, allowing to enter all kinds of people, I like the fact that you can sit to play five minutes or three hours." However, one thing he hates is having to pay people all day with micro-transactions. "You can listen to developers repeat yourself over and over again that there is no need to pay to win, but you know there pay to win. I'm not saying these people are evil or who are lying, but one of the things they love to say is pay with your time or pay with your money. Well, both are really crap. "Jaffe is sure his contribution, and his team, will change our concept of F2P. Personally, I think the free games are more expensive than traditional, having to do more and more micro transactions ... In the end, go above $ 50 it costs you a game. However, buying a standard game you know what you pay and you know that you wont spend more  than that. We'll see how it ends...

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